November 22nd, 2007
Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code. DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform. Introduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine. During this process many facets of the DirectX 9 software will be demonstrated. The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language. During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.
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Tags: ebooks, Megaupload, Javascript, PHP, alexandria
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November 21st, 2007

The C# programming language is a powerful, relatively new descendant of the earlier C, C++, and Java languages. Programming with it is a lot of fun, as you’re about to find out in this book.
The goal of this book is to explain C# to you, but to write actual programs you need a specific coding environment. We’re betting that most readers will be using Microsoft Visual Studio, although we do provide alternatives. In basing the book on Visual Studio, we’ve tried to keep the Visual Studio portions to a reasonable minimum. we could just tell you, “Run your program any way you want,” but instead we may say, “Execute your C# program from Visual Studio by pressing F5.” We want you to be able to focus on the C# language and not on the mechanics of getting simple things to work.
We’ve made this book as easy to use as possible. Figuring out a new language is hard enough. Why make it any more complicated than it needs to be? The book is divided into six parts. Part I introduces you to C# programming with Visual Studio. This part guides you step by step in the creation of two different types of programs. We strongly encourage you to start here and read these two chapters in order before branching out into the other parts of the book. Even if you’ve programmed before, the basic program framework created in Part I is reused throughout the book.
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Tags: Javascript, ebooks, PHP, alexandria, Megaupload
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November 21st, 2007
Brimming with beautiful pictures, this successful book guides you
through a project-based, progressive curriculum so that you can build
all the essential skills to enhance photographs creatively and
professionally with Photoshop CS3. If you are an aspiring professional,
enthusiastic amateur photographer, or a student learning photography,
digital imaging, art and design, or design graphics, you’ll be amazed at
the stunning results you can achieve!
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Tags: Javascript, alexandria, Megaupload, PHP, ebooks
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November 20th, 2007
The emergence of Web 2.0 is provoking challenging questions for developers: What products and services can our company provide to customers and employees using Rich Internet Applications, mash-ups, Web feeds or Ajax? Which business models are appropriate and how do we implement them? What are best practices and how do we apply them?
If you need answers to these and related questions, you need this booka comprehensive and reliable resource that guides you into the emerging and unstructured landscape that is Web 2.0.
* Presents a complete view of Web 2.0 including services and technologies
* Discusses potential new products and services and the technology and programming ability needed to realize them
* Offers how to basics presenting development frameworks and best practices
* Compares and contrasts Web 2.0 with the Semantic Web
Gottfried Vossen is a professor of Information Systems and Computer Science at the University of Muenster in Germany. He is the European Editor-in-Chief of Elseviers Information SystemsAn International Journal. Stephan Hagemann is a PhD. Student in Gottfrieds research group focused on Web technologies.
* Presents a complete view of Web 2.0 including services and technologies
* Discusses potential new products and services and the technology and programming ability needed to realize them
* Offers how to basics presenting development frameworks and best practices
* Compares and contrasts Web 2.0 with the Semantic Web
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Tags: Megaupload, Javascript, ebooks, alexandria, PHP
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November 19th, 2007
Practical Rails Social Networking Sites shows you the complete development cycle of a social networking community web site. The project develops first as a simple content management system, after which author Alan Bradburne progressively adds features in order to build a full Web 2.0–enabled community-based social networking site using Ruby on Rails.
You will learn how to make the best use of the Ruby on Rails framework within a large project and how to implement and adapt features specific to a community. The book offers practical advice and tips for developing and testing, along with guidance on how to take your site live, as well as optimize and maintain it.
The book also explores how to integrate with other community sites such as Flickr and Google Maps, and how to make good use of Rails’ Ajax features. You will also learn how to optimize and adapt your site to work well on mobile browsers.
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